When rating rose to three, opened the first small game - cut fruit, in addition sandy hook elementary school to a different scoring outside, basically this game is no banana fruit ninja arcade mode. Cut five seconds to buckle bomb, cut into fruit plus one point for each successive cut under no circumstances five turnovers fruit can be extended two seconds of game time. Finally, according to the experience reward converted score. It should be noted that only spent shells for the next bonus mode will reward experience, although under the practice mode also displays scores and experience rewards, but visible touched, very pit father. This is a small point in the second game - shoot bugs, too. The other two games Xiaobian although not unlock, but according sandy hook elementary school to the game's Q & A provides information, free of charge once it touches will periodically reward model is relatively better.
And after the completion of the two dialogues continue to complete two tasks, small start to feel bored. The fundamental reason is that the game is too "harmony". The basic flow of the game is: vegetables, vegetables, for money to buy the building, upgrading, grow more food, buy more construction cycle. sandy hook elementary school In this process, you encounter too vicious incident, sandy hook elementary school nobody stealing sandy hook elementary school food, no bugs, a villain sandy hook elementary school does not know where to start appearing soy sauce, and there has been no recurrence, and you only need to pay attention to is your dishes put not too long harvest will wither, and nothing more. And if not for the money and experience, you can totally do not grow vegetables, the residents and not because of lack of food and have any dissatisfaction, Xiao Bian was found abandoned two vegetable in half the normal game can suddenly feel very bored .
Xiao Bian think business simulation games like building blocks, building blocks as you put more and more, you'll need to pay attention sandy hook elementary school to issues more aspects sandy hook elementary school of the balance lest bricks fall. Although the building blocks down will be very lost, but one does not fall in the bricks actually can not give you any sense of accomplishment. So "The Sims," where players will be bankrupt, "Rollercoaster Tycoon" where the customer is not satisfied, there is always something that makes players feel frustrated scenarios in order to mobilize the enthusiasm of the players. And at this point, this game is too simple to do and harmonious. Even small series of electronic pet raising a child is more annoying than this requires sandy hook elementary school more care, but also led to Xiao Bian think this game is completely not give Xiaobian sense of accomplishment.
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